Quadir Clockwork

General Information
Qadir Clockwork, most of the time just called Qadir, is a far travlled Abyssinian, who came to Equestria many

months ago after a long trip from his homeland of Abyssinia in the south of the continent.

He comes from a settlement in the northwestern part of Abyssinia called Spark Garden.

Appereance
Qadir has like all other Abyssinians the appearance of an animal walking on two legs, rather then beeing a quadroped.

He appeares to be a 4'4" tall weasel with mostly brown fur, a lighter almost grey/white stripe of fur reaching from his chin down to his body.

Normally he wears a long leather coat, that covers his arms and down to his feet, a pair of stable leatherpants & a simple cotton vest. Everything in a matching brown color. His most prominent features are a pair of goggles on his head, his massive boots with intricate clockwork mechanisms and his gloves with the same gears and valves coming from under his coat. All of this comes from a sort of "exoskeleton", that operates on clockwork mechanics & steampower.

To all of this comes a big backpack with a iron rod an each side straped with the leather from a wyvern, which he can expand into a pair of mechanical wings through which he can escape earth and glide for a period of time.

Character
Qadir sways between many states of mind.

Forrmost he is a creator, a worker & tinkerer. Rational thinking, logic & creativaty are is M.O. But all of this is covered in a thick layer of paranoia, jumpiness, angst & skittishnes, caused from his life and experiences in Spark Garden, the trip north and the existence of beeing an Abyssinian.

Thorugh his time with the group of Shining Star, Strike, Soothing Song & Weeping Willow, this paranoia changed more and more to a sort of friendship, trust and, by fighting alongside Strike, a pent up anger & the absolute will to life & fight for survival.

Abilities
Qadir uses his knowledge of tinkering with metals, tools etc. to craft different small and large objects, which help him not only in combat, but also in life in general.

Through his mechanical works, he gained many abilities, that helped him on his travels.

His steam & clockwork powered gloves give him higher reflexes & power behind his strikes, while his boots expand his speed & mobility. After an update, he gave his gloves with a valve system, was he not only able to give his fistblows more power & force, but also used the heat from the steam to give him a quick burst of heat to close some wounds.

His latest invention were a set of wings he could open and fold together by activating a system of gears & joints, that could allow him to glide many feet through the air, realising a long dream of his.

A "skill" he inherited from his kin is a sort of magical void, that he shares with all of Abyssinia. Every magical effect, spell etc. cast on him only works for half ot he normal duration.

Trivia
- his invention he is most proud of and he for many years now calls his best friend is a small mechanical spider called "Ark" or "Little One"